(v0.50) DOTS Tutorial - Build a Multiplayer AR app
  • What is the Purpose of this DOTS Tutorial?
  • Important Notes For Using This Gitbook
  • Unity ECS
    • Intro to Unity ECS
    • Create a Unity ECS Project
    • Spawn and Move Prefabs
    • Spawn and Move Players
    • Spawn Bullets and Destroy Player
    • Publish Builds in Unity ECS
  • Unity DOTS Physics
    • Intro to Unity DOTS Physics
    • Use DOTS Physics for Prefabs, Players, and Bullets
    • Use DOTS Physics for Collisions
  • Unity DOTS NetCode
    • Intro to DOTS NetCode
    • Create a Network Connection using DOTS NetCode
    • Load a Game using DOTS NetCode
    • DOTS NetCode and Prefabs
    • DOTS NetCode and Player Prefabs
    • Use DOTS NetCode for Collisions and Destroying Bullet Prefabs
    • Dynamically Changing Ghosts Between Interpolated and Predicted
  • UI Builder and UI Toolkit
    • Intro to UI Toolkit
    • Create a ScreenManager
    • Style a View
    • Create a ListView
    • Responsive Game UI
    • Navigate Between Scenes Using ClientServerBootstrap
  • Multiplayer (NetCode+, UI Toolkit+)
    • Intro to Unity NetCode Multiplayer
    • Host or Join a Multiplayer Session on LAN
    • Broadcast a LAN Multiplayer Game
    • Keep Score and Update Game UI
    • Send Ghosts with NetCode Using Relevancy
  • AR Foundation
    • Intro to AR Foundation
    • Set Up AR Foundation and ARKit
    • Spawn a Player using AR Foundation
    • Update UI using AR Foundation
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